K

Senior Product Manager | Live-Service FPS – Product Strategy, Live Ops & Monetization

kore1 United State
Relocation
Apply
AI Summary

We are seeking a Senior Product Manager to help shape the player experience for our upcoming FPS open-world shooter MMO across global markets. This role requires influence through deep product expertise, strong cross-cultural relationships, and the ability to navigate a complex, multi-stakeholder environment. The ideal candidate will have 7+ years of product management experience, with at least 3 years in live-service games.

Key Highlights
Collaborate with Korea development team and global publishing partners to shape and contribute to the shared product roadmap across live operations, gameplay systems, and monetization.
Represent America's perspective in global product discussions, advocating for player needs and market priorities while aligning with the broader development vision.
Contribute to the design and ongoing management of the in-game economy, including pricing, item cadence, and value proposition for Western players.
Key Responsibilities
Collaborate with Korea development team and global publishing partners to shape and contribute to the shared product roadmap across live operations, gameplay systems, and monetization.
Represent America's perspective in global product discussions, advocating for player needs and market priorities while aligning with the broader development vision.
Contribute to the design and ongoing management of the in-game economy, including pricing, item cadence, and value proposition for Western players.
Partner with the Korea team on monetization strategy, offering a Western market perspective to ensure global decisions land well with player base.
Analyze player spending patterns, conversion data, and economy health metrics to identify opportunities and flag imbalances.
Technical Skills Required
Product Management Live-Service Games Game Economy
Benefits & Perks
Annual salary: $120-150K
Relocation assistance available
Full-time employment
Nice to Have
Experience working on the publisher side of a developer-publisher relationship, especially with Eastern development studios
Familiarity with FPS or MMO games, either professionally or as an active player
Background in economy design or monetization strategy for online games

Job Description


Location: This role is fully onsite in Irvine, CA


Relocation: Candidates interested in relocating (to work onsite in Irvine, CA) welcome to apply. Relocation assistance available.


Schedule: This role requires daily overlap with the Korea-based (KST) team. Candidates must be able to accommodate a 10:00 AM or 11:00 AM start time to ensure sufficient working-hour overlap.


Work Authorization / Visa Sponsorship: Candidates must currently have valid U.S. work authorization. Our client is able to support visa transfers for eligible candidates who are already in valid status; however, they are not able to sponsor candidates through the H-1B lottery or provide new/initial visa sponsorship. Candidates with H-1B, Canadian, or Korean work authorization in valid status are welcome to apply.


KORE1, a nationwide provider of staffing and recruiting solutions, has an immediate opening for a Senior Product Manager.


We are seeking a Senior Product Manager | Live-Service FPS – Product Strategy, Live Ops & Monetization to help shape the player experience for our upcoming FPS open-world shooter MMO across global markets.


This is a senior individual contributor role sitting on the publisher side, working in close collaboration with development team in Korea and fellow publishing groups around the world. You will contribute to global product decisions spanning live operations, core gameplay systems, and in-game economy and monetization, helping ensure that the game is positioned for long-term success in Western markets and beyond.


This role requires influence through deep product expertise, strong cross-cultural relationships, and the ability to navigate a complex, multi-stakeholder environment where the development org is thousands of miles away. You think globally, communicate clearly across cultures, and bring both analytical rigor and genuine passion for games to every decision.


This is a newly created role within a rapidly scaling publishing organization. The primary focus title is an upcoming FPS open-world live-service shooter MMO for PC (Western market). Following launch and stabilization of that title, this person may take on responsibility for an additional unannounced title in the pipeline.


KEY RESPONSIBILITIES

Global Product Strategy & Roadmap Collaboration

  • Collaborate with Korea development team and global publishing partners to shape and contribute to the shared product roadmap across live operations, gameplay systems, and monetization.
  • Represent America's perspective in global product discussions, advocating for player needs and market priorities while aligning with the broader development vision.
  • Translate global product strategy into clear, actionable plans for internal stakeholders across marketing, community, and live operations.
  • Track and synthesize competitive landscape, market trends, and player behavior to inform product positioning and prioritization.


Live Operations & Seasonal Content

  • Partner with the Korea dev team and global publishing counterparts to plan and execute live events, seasonal content, and in-game campaigns.
  • Define success metrics for live ops initiatives and evaluate post-event performance, feeding learnings back into future planning cycles.
  • Coordinate cross-functionally with Community, CS, and Marketing to ensure live operations are supported end-to-end from a player experience perspective.
  • Identify and escalate risks to live ops timelines or quality, working across time zones to resolve blockers quickly.


Monetization & Economy

  • Contribute to the design and ongoing management of the in-game economy, including pricing, item cadence, and value proposition for Western players.
  • Partner with the Korea team on monetization strategy, offering a Western market perspective to ensure global decisions land well with player base.
  • Analyze player spending patterns, conversion data, and economy health metrics to identify opportunities and flag imbalances.
  • Evaluate new monetization features and systems for player impact, working with dev and publishing partners to refine before launch.


Data, Insights & Player Advocacy

  • Own product analytics for your areas of responsibility: defining KPIs and using data to tell a clear story about what's working and what isn't.
  • Partner with the internal data science and data systems team to interpret product and player data and translate findings into actionable recommendations for Korea HQ and global publishing stakeholders.
  • Synthesize player feedback, community sentiment, and support data into product recommendations that influence global development priorities.
  • Write clear, concise product briefs, specs, and post-mortems that keep internal and external stakeholders aligned and informed.


Cross-Cultural Collaboration

  • Serve as a primary product contact for the development team in Seoul, building trusted relationships that enable effective collaboration across time zones and cultural contexts.
  • Communicate Western player expectations, market nuances, and publishing priorities clearly and constructively to Korean counterparts.
  • Participate in cross-regional product syncs, represent needs in global planning forums, and ensure alignment between development and publishing timelines.
  • Navigate the publisher-developer dynamic with professionalism and empathy, understanding when to push, when to align, and how to build consensus across organizational boundaries.


QUALIFICATIONS

  • 7+ years of product management experience, with at least 3 years in live-service games.
  • Demonstrated experience working across live operations, game systems, or monetization and economy in a games context.
  • First-person shooter (FPS) genre experience, either in a professional product, publishing, or live operations capacity.
  • Deep understanding of Western market player behavior, monetization norms, and game economy expectations; ability to deliver that perspective as actionable feedback to an Eastern development headquarters.
  • Proven ability to collaborate on a shared product roadmap across multiple stakeholders, including external development partners.
  • Strong cross-functional communication skills, comfortable presenting to leadership, aligning with developers, and working alongside marketing, community, and CS teams.
  • Experience working with international or cross-cultural teams, with the ability to navigate cultural differences in a professional, collaborative way.
  • Data-driven decision maker with hands-on experience defining metrics, analyzing product performance, and translating data into recommendations.
  • Excellent written communication skills, able to write crisp briefs, clear specs, and executive-ready summaries.
  • Must be comfortable working in a fast-moving, startup-like environment within a larger Korean parent company structure.


Nice to Have

  • Experience working on the publisher side of a developer-publisher relationship, especially with Eastern development studios; studio or developer-side background also acceptable.
  • Familiarity with FPS or MMO games, either professionally or as an active player; PC online game or MMO background a plus.
  • Background in economy design or monetization strategy for online games.
  • Familiarity with game analytics platforms or live ops experimentation tools (e.g., Looker or similar) a plus.
  • Bilingual Korean/English a plus.


WHO YOU ARE

  • You're a connector, you build trust with development partners, align global publishing teams, and still have the credibility to push back when it matters.
  • You can hold your own in a conversation about game feel, economy balance, and live ops cadence without needing someone else to translate the product details for you.
  • You're comfortable with ambiguity. You don't need a perfectly defined scope to make progress, you find the path forward and bring others with you.
  • You think in player outcomes, not feature lists. Every roadmap decision starts with the question of what it means for the person actually playing the game.
  • You can work across time zones. Calls with Seoul are part of the job and you approach them with energy, not frustration.


LOCATION & WORK ENVIRONMENT

This position is based full-time at our Irvine, CA office. Candidates must be willing to work on-site. Some flexibility may be required for coordination with our development team in Seoul, South Korea (KST timezone).


Compensation depends on experience but is typically $120-150K.


Similar Jobs

Explore other opportunities that match your interests

Agile Product Manager for IT Agentic AI Framework

Product Management
1d ago

Premium Job

Sign up is free! Login or Sign up to view full details.

•••••• •••••• ••••••
Job Type ••••••
Experience Level ••••••

Cummins Inc.

United State
Visa Sponsorship Relocation Remote
Job Type Full-time
Experience Level Mid-Senior level

scout

United State

Product Analyst

Product Management
2d ago

Premium Job

Sign up is free! Login or Sign up to view full details.

•••••• •••••• ••••••
Job Type ••••••
Experience Level ••••••

whoop

United State

Subscribe our newsletter

New Things Will Always Update Regularly