S

UI/UX Designer

Scorewarrior • Cyprus
Relocation
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AI Summary

We are looking for a UI/UX designer who focuses on how the interface looks and how it's used. Improving and creating UX/UI solutions for the game. Designing interfaces based on documentation.

Key Highlights
Improving and creating UX/UI solutions for the game
Designing interfaces based on documentation
Conducting basic UX research
Key Responsibilities
Improving and creating UX/UI solutions for the game
Designing interfaces based on documentation
Conducting basic UX research
Technical Skills Required
Adobe Photoshop Figma Drawing 2D graphics
Benefits & Perks
Full relocation coverage for you and your family to Cyprus (Limassol)
Premium BUPA (UK) health insurance for you and your family
Monthly lunch compensation and free daily office breakfasts
Nice to Have
Portfolio of mid-core style game interfaces
Experience with 4X strategy games

Job Description


About Us

Scorewarrior is a game developer and publisher based in Limassol, Cyprus.

Our product - Total Battle is a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre.

Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.

About The Position

We are looking for a UI/UX designer who focuses not only on how the interface looks, but how it’s actually used. Someone who can take on large features from early UX concepts to final UI, and staying true to the project’s overall style and working closely with the team throughout.

You will join a cross-functional team of 10+ professionals focused on developing quality of life feautures for any-level players.

What You Will Do

  • Improving and creating UX/UI solutions for the game.
  • Designing interfaces based on documentation.
  • Developing user flows, navigation logic, and interaction patterns.
  • Creating wireframes, low-fidelity prototypes, and UX concepts for new features.
  • Conducting basic UX research: analyzing player behavior, identifying pain points, and proposing improvements.
  • Validating ideas through prototypes and iterating based on feedback.
  • Drawing technical elements of the interface (icons, dice, buttons, windows).
  • Drawing art for interface windows, icons, collages, and small illustrations.
  • Thinking over and describing animations, and interface effects for further work of developers and animators.
  • Preparation of assets and transfer to developers.
  • Author's control of layout.

Required qualifications

  • 3+ years of working experience as a UI/UX Designer
  • Understanding the principles of usability of game interfaces.
  • Experience working on interfaces for mobile and browser/PC games.
  • Proficiency in Adobe Photoshop and Figma. Skill in drawing 2D graphics.
  • Having an appropriate portfolio especially with strong UX cases.
  • Desire to develop in UX/UI.
  • Love games.
  • Willing to complete a test task.

Preferred qualifications

  • A portfolio of mid-core style game interfaces.
  • Experience with 4X strategy games is a significant plus.
  • Interest in mobile games and current industry trends.

What we offer

  • Full relocation coverage for you and your family to Cyprus (Limassol).
  • A modern, sunny office close to the sea.
  • Premium BUPA (UK) health insurance for you and your family, plus dental, vision, and annual check-ups
  • Monthly lunch compensation and free daily office breakfasts
  • 13th salary and bonuses for outstanding results, years of service, marriage, and childbirth.
  • Mental health platform, SportBenefit (gym/tennis/dance), driver's license support
  • A monthly pre-school, school, and university allowance for employees' children.
  • Company-funded personal development opportunities (professional and language courses, books, etc.).
  • Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.

If you are interested to build the team behind the World's Most Ambitious Strategy Game -let's talk!


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