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Senior Systems Designer

lightfox games • Canada
Remote
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AI Summary

Lightfox Games is seeking a talented Systems Designer to join their Vancouver-based team. The successful candidate will own balance and progression pacing, and partner closely with Feature Teams, Product, and Leadership. The ideal candidate will have 3+ years of professional game development experience, including meaningful ownership of systems design on at least one shipped mobile free-to-play title.

Key Highlights
Own balance and progression pacing
Partner with cross-functional teams
Analyze player behavior and live data
Key Responsibilities
Own balance and progression pacing
Partner closely with Feature Teams, Product, and Leadership
Analyze player behavior and live data to tune and improve systems over time
Technical Skills Required
Data analysis Game development System design
Benefits & Perks
Health/vision/dental coverage
RRSP matching
Equity
Nice to Have
Experience designing systems for ARPG or 4X games
Experience running small, high-functioning, agile teams
Experience modeling free-to-play balance or working with monetization systems using Excel or Google Sheets

Job Description


Lightfox Games is seeking a talented and enthusiastic Systems Designer to join our Vancouver, British Columbia based team to work on an unannounced mobile game for a world-class IP and Publisher. This is a fully remote role. Vancouver-based team members may be asked to travel to our Seattle office once or twice a year for on-sites.


Responsibilities

  • Own balance and progression pacing, building and maintaining spreadsheets for upgrades, combat tuning, and economic inputs to afford the upgrades
  • Partner closely with Feature Teams, Product, and Leadership to align system design with business and player goals
  • Conceptualize, pitch, and iterate on system designs with the broader team, incorporating feedback from leadership, product, and data
  • Analyze player behavior and live data to tune and improve systems over time


Requirements

  • 3+ years of professional game development experience, including meaningful ownership of systems design on at least one shipped mobile free-to-play title
  • Demonstrated experience designing and supporting progression systems, economies, or LiveOps features in a live environment
  • Strong written and verbal communication skills, including the ability to clearly document and present systems to cross-functional teams
  • Proficiency with data analysis tools and comfort using player data to inform design decisions
  • Highly self-motivated, collaborative, and comfortable working in small, fast-moving teams


Nice to have

  • Experience designing systems for ARPG or 4X games
  • Experience running small, high-functioning, agile teams in a fast-paced environment
  • Experience modeling free-to-play balance or working with monetization systems using Excel or Google Sheets
  • Experience writing/managing tutorial systems, narrative, and other early funnel UX
  • Experience working within an established IP or licensed property
  • Experience leveraging AI tools to help model, balance, or prototype game systems
  • Experience working in Unity


Compensation

CA$90,000 – CA$115,000 depending on experience, plus health/vision/dental coverage, RRSP matching, and equity.


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