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Senior Gameplay Programmer - AAA Title

welevel • Germany
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AI Summary

Develop and implement core gameplay systems in Unreal Engine 5. Collaborate with design and art teams. Shape a blockbuster AAA title from the ground up. Work from Munich studio with competitive salary and benefits.

Key Highlights
Develop core gameplay systems in Unreal Engine 5
Collaborate with design and art teams
Shape a AAA title from the ground up
Key Responsibilities
Develop and implement core gameplay systems
Prototype new features and collaborate with design and art teams
Write clean, well-structured C++ code in Unreal Engine 5
Ensure reliable replication and event-driven gameplay
Debug, optimize, and polish features for a smooth player experience
Technical Skills Required
C++ Unreal Engine 5 Gameplay Ability System (GAS)
Benefits & Perks
Competitive salary and benefits
Relocation assistance
Nice to Have
Knowledge of AI

Job Description


Why us?

  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.

Your Role

In our team, developers take care of inventory, multiplayer, building system, skills, combat, procedural world building etc. They prototype new gameplay elements and integrate them with the other team members.

Responsibilities

  • Develop and implement core gameplay systems (combat, skills, inventory, building, multiplayer)
  • Prototype new features and collaborate closely with design and art teams
  • Write clean, well-structured C++ code in Unreal Engine 5
  • Ensure reliable replication and event-driven gameplay
  • Work with and extend the Gameplay Ability System (GAS)
  • Debug, optimize, and polish features for a smooth player experience
  • Contribute ideas and support your teammates across disciplines

Requirements

  • Worked at least on one game before (in Unreal)
  • Minimum intermediate C++ skills
  • Good knowledge of replication and how to work event-driven
  • Having a basic understanding of Gameplay Ability System (GAS)
  • Using categories and comments to structure your code
  • Our team is based on supporting and embracing each other, being a team-player is a must
  • Basic knowledge of Version-Control-System (Git)
  • Knowing AI is a bonus
  • Onsite position

What We Offer

  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.

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