H

Head of Design

hr hadarly • Israel
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AI Summary

Lead Product Design for a mobile product in the digital collectibles and gaming space. Define user experience and visual identity. Collaborate with cross-functional teams.

Key Highlights
Lead Product Design for a mobile product in the digital collectibles and gaming space
Define user experience and visual identity
Collaborate with cross-functional teams
Key Responsibilities
Own the end-to-end user experience and visual design of the mobile application
Define and build the product's design system and visual language from scratch
Lead UI and UX improvements across all user journeys
Drive a complete product rebranding initiative
Create engaging, intuitive, and visually compelling user experiences inspired by gaming and consumer products
Collaborate closely with developers, leadership teams, and external vendors
Translate business goals, user insights, and data into impactful design decisions
Lead and communicate a clear design vision across the organization
Establish design standards, processes, and best practices
Technical Skills Required
Figma UI and UX design Mobile application design
Benefits & Perks
Relocation support available
New York (relocation support available)
Israel initially, with the possibility of relocating to New York in the future
Nice to Have
Experience in Gaming, Casual Games, Consumer Products, or highly engaging B2C applications
Experience working on products with large user bases
Strong understanding of engagement loops, monetization strategies, and game economies

Job Description


Head of Design


We are looking for a highly experienced Product Design leader to take full ownership of the user experience and visual identity of an innovative mobile product in the digital collectibles and gaming space.


This is a unique opportunity to shape a product from the ground up, define its design language, and create an engaging experience for a large consumer audience.


The ideal candidate is passionate about mobile products, understands user psychology, and has experience building highly engaging products with strong retention, monetization, and game economy principles.


Responsibilities


• Own the end-to-end user experience and visual design of the mobile application (primarily iOS).

• Define and build the product’s design system and visual language from scratch.

• Lead UI and UX improvements across all user journeys.

• Drive a complete product rebranding initiative.

• Create engaging, intuitive, and visually compelling user experiences inspired by gaming and consumer products.

• Collaborate closely with developers, leadership teams, and external vendors.

• Translate business goals, user insights, and data into impactful design decisions.

• Lead and communicate a clear design vision across the organization.

• Establish design standards, processes, and best practices.


Requirements


• 8+ years of experience in Product Design, including experience in Senior, Lead, or Head of Design roles.

• Proven expertise designing mobile applications, with a strong focus on iOS.

• Strong hands-on experience in both UI and UX design.

• Expert-level proficiency with Figma.

• Ability to build and execute a complete product design vision.

• Strong visual storytelling skills and excellent design aesthetics.

• Experience working closely with cross-functional teams, including engineering, leadership, and external partners.

• Data-driven mindset with a deep understanding of user engagement and retention.


Preferred Background


• Experience in Gaming, Casual Games, Consumer Products, or highly engaging B2C applications.

• Experience working on products with large user bases.

• Strong understanding of engagement loops, monetization strategies, and game economies.


Location


New York (relocation support available).


The company is also open to candidates based in Israel initially, with the possibility of relocating to New York in the future.


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