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Junior Game Developer - Java & LibGDX

emma of torre.ai Venezuela
Remote
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AI Summary

Join AquSag Technologies as a Junior Game Developer to innovate game modules using Java and libGDX frameworks. Collaborate with AI experts to create data-driven solutions and develop interactive game features. Must have basic Java knowledge, libGDX experience, and strong communication skills.

Key Highlights
Develop and optimize 2D game features using Java and libGDX
Collaborate with AI specialists to design game interactions and collect training data
Remote position with flexible hours, minimum 20 hours per week
Key Responsibilities
Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks
Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data
Implement basic game mechanics including sprite management, game loops, and input handling
Troubleshoot and debug code to ensure optimal performance and reliability of game modules
Participate in code reviews and contribute to the improvement of internal coding standards
Document technical processes and game development workflows clearly for cross-functional teams
Communicate effectively with team members, providing regular status updates and seeking feedback
Technical Skills Required
Java libGDX
Benefits & Perks
USD 20 - 120 per hour
Fully remote work from anywhere
No fixed shifts
Nice to Have
Portfolio of small games or demo projects
Familiarity with vectors, collision detection, or basic 2D physics
Experience using Git for version control and collaborative development

Job Description


I’m helping AquSag Technologies find a top candidate to join their team flexible for the role of Junior Game Developer - Java & LibGDX.


You will innovate game modules, collaborating with AI experts to create impactful data-driven solutions.


Compensation:

USD 20 - 120/month


Location:

Remote (anywhere)


Mission of AquSag Technologies:

"To empower businesses through innovative digital transformation solutions that drive growth, efficiency, and long-term success."


What makes you a strong candidate:

  • You are proficient in libGDX, Technical documentation, Java, Debugging.
  • You have the potential to develop in Git.
  • English - Conversational


Responsibilities and more:

AquSag Technologies is hiring a Game Developer (Java / libGDX) for an active remote project.


What you will do:

- Join our team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives.

- This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions.

- Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.

- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.

- Implement basic game mechanics including sprite management, game loops, and input handling.

- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.

- Participate in code reviews and contribute to the improvement of internal coding standards.

- Document technical processes and game development workflows clearly for cross-functional teams.

- Communicate effectively with team members, providing regular status updates and seeking feedback.


Required Skills and Qualifications:

- Basic knowledge of Java programming and object-oriented principles.

- Hands-on experience with libGDX through coursework, personal projects, or prototypes.

- Understanding of fundamental game development concepts such as game loops, sprites, and input management.

- Strong written and verbal communication skills, with a focus on clear technical documentation.

- Ability to work collaboratively in a fully remote team environment.

- Demonstrated interest and initiative in building games or interactive applications.

- Willingness to complete an AI interview as part of the selection process.


Preferred Qualifications:

- Portfolio of small games or demo projects (GitHub links or playable demos encouraged).

- Familiarity with vectors, collision detection, or basic 2D physics.

- Experience using Git for version control and collaborative development.


Pay:

- $20 to $120 per hour, paid every two weeks directly to you.


Location:

- Fully remote, work from anywhere.


Hours:

- No fixed shifts.

- Minimum 20 hours per week.

- Work early morning, late night, weekends, whatever suits you.


Duration:

- Approximately 3 months, extendable based on performance.


Additional Information:

- You can keep your current job and do this alongside it.

- The process moves fast.

- Onboarding is first come, first served.


Your potential leader(s):

  • Aqusag Technologies -

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