Join AquSag Technologies as a Junior Game Developer to innovate game modules using Java and libGDX frameworks. Collaborate with AI experts to create data-driven solutions and develop interactive game features. Must have basic Java knowledge, libGDX experience, and strong communication skills.
Key Highlights
Key Responsibilities
Technical Skills Required
Benefits & Perks
Nice to Have
Job Description
I’m helping AquSag Technologies find a top candidate to join their team flexible for the role of Junior Game Developer - Java & LibGDX.
You will innovate game modules, collaborating with AI experts to create impactful data-driven solutions.
Compensation:
USD 20 - 120/month
Location:
Remote (anywhere)
Mission of AquSag Technologies:
"To empower businesses through innovative digital transformation solutions that drive growth, efficiency, and long-term success."
What makes you a strong candidate:
- You are proficient in libGDX, Technical documentation, Java, Debugging.
- You have the potential to develop in Git.
- English - Conversational
Responsibilities and more:
AquSag Technologies is hiring a Game Developer (Java / libGDX) for an active remote project.
What you will do:
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- Join our team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives.
- This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions.
- Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.
Key Responsibilities:
- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
- Implement basic game mechanics including sprite management, game loops, and input handling.
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
- Participate in code reviews and contribute to the improvement of internal coding standards.
- Document technical processes and game development workflows clearly for cross-functional teams.
- Communicate effectively with team members, providing regular status updates and seeking feedback.
Required Skills and Qualifications:
- Basic knowledge of Java programming and object-oriented principles.
- Hands-on experience with libGDX through coursework, personal projects, or prototypes.
- Understanding of fundamental game development concepts such as game loops, sprites, and input management.
- Strong written and verbal communication skills, with a focus on clear technical documentation.
- Ability to work collaboratively in a fully remote team environment.
- Demonstrated interest and initiative in building games or interactive applications.
- Willingness to complete an AI interview as part of the selection process.
Preferred Qualifications:
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- Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
- Familiarity with vectors, collision detection, or basic 2D physics.
- Experience using Git for version control and collaborative development.
Pay:
- $20 to $120 per hour, paid every two weeks directly to you.
Location:
- Fully remote, work from anywhere.
Hours:
- No fixed shifts.
- Minimum 20 hours per week.
- Work early morning, late night, weekends, whatever suits you.
Duration:
- Approximately 3 months, extendable based on performance.
Additional Information:
- You can keep your current job and do this alongside it.
- The process moves fast.
- Onboarding is first come, first served.
Your potential leader(s):
- Aqusag Technologies -
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