Cocos2d-x AI Training Data Developer

weekday ai (yc w21) • United State
Remote
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AI Summary

Develop realistic Cocos2d-x tasks for AI training data, including sprite management, animations, physics, UI, and game logic. Compose clear prompts and evaluation rubrics, then execute and review tasks in a virtual environment. Provide feedback to enhance task quality and consistency.

Key Highlights
Remote contractor role with $50-$120 hourly pay
Requires 2+ years Cocos2d-x and C++ experience
Focus on creating AI training data through game development scenarios
Flexible hours approximately 20 hours per week
Key Responsibilities
Develop realistic Cocos2d-x tasks encompassing sprite management, animations, physics, UI, and game logic
Compose clear and well-structured prompts grounded in real development scenarios
Design evaluation rubrics to measure the quality of task solutions
Conduct execution and review of tasks within a virtual environment
Offer feedback aimed at enhancing task quality and ensuring consistency
Technical Skills Required
Cocos2d-x C++ Sprite management Animation Physics UI development Game logic Scene graph Action system Asset management Problem decomposition Written communication
Benefits & Perks
Remote work
Flexible hours
Hourly pay $50-$120
Nice to Have
Familiarity with Lua or JavaScript bindings in Cocos2d-x
Experience in mentoring or conducting code reviews
Exposure to AI training or evaluation processes

Job Description


This role is for one of our clients

$50 - $120 hour pay

Job Type: Contractor

Location: Remote

Job Summary: In this position, you will utilize your expertise to assist in training the next generation of AI systems. Your contributions will influence how models learn, reason, and operate by providing high-quality, real-world data. No previous experience in AI is necessary — your domain expertise is what counts.

Requirements

Key Responsibilities:

  • Develop realistic Cocos2d-x tasks encompassing sprite management, animations, physics, UI, and game logic
  • Compose clear and well-structured prompts grounded in real development scenarios
  • Design evaluation rubrics to measure the quality of task solutions
  • Conduct execution and review of tasks within a virtual environment
  • Offer feedback aimed at enhancing task quality and ensuring consistency

Required Skills:

  • At least 2 years of experience with Cocos2d-x and C++
  • Background in working on actual game projects, preferably 2D or mobile
  • Deep understanding of scene graph, action system, and asset management
  • Capability to decompose problems into clear and organized tasks
  • Strong skills in written communication

Nice to Have:

  • Familiarity with Lua or JavaScript bindings in Cocos2d-x
  • Experience in mentoring or conducting code reviews
  • Exposure to AI training or evaluation processes

Why this role:

  • Fully remote position with flexible hours (approximately 20 hours per week)
  • Emphasis on practical problem-solving using real-world scenarios
  • Chance to contribute to the enhancement of AI systems applied to game development

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