Junior Game Developer (Java / libGDX)

crossing hurdles • United State
Remote
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AI Summary

Develop, maintain, and optimize 2D game features using Java and libGDX frameworks. Collaborate with AI specialists to design game interactions and collect training data. Implement sprite management, game loops, input handling, and participate in code reviews.

Key Highlights
Contract position with $20-$120 hourly compensation
Remote work with 10-40 hours per week commitment
Focus on 2D game development using Java and libGDX
Collaboration with AI specialists for game interactions and training data
Key Responsibilities
Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks
Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data
Implement basic game mechanics including sprite management, game loops, and input handling
Troubleshoot and debug code to ensure optimal performance and reliability of game modules
Participate in code reviews and contribute to the improvement of internal coding standards
Document technical processes and game development workflows clearly for cross-functional teams
Technical Skills Required
Java libGDX sprite management game loops input handling debugging code reviews technical documentation
Benefits & Perks
Remote work
Contract compensation

Job Description


Position: Junior Game Developer (Java / libGDX)

Type: Contract

Compensation: $20 - $120/hour

Location: Remote

Commitment: 10-40 hrs/week

Role Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  • Participate in code reviews and contribute to the improvement of internal coding standards.
  • Document technical processes and game development workflows clearly for cross-functional teams.

Requirements

  • Have basic knowledge of Java programming and object-oriented principles.
  • Have hands-on experience with libGDX through coursework, personal projects, or prototypes.
  • Understand fundamental game development concepts such as game loops, sprites, and input management.
  • Possess strong written and verbal communication skills, with a focus on clear technical documentation.
  • Demonstrate the ability to work collaboratively in a fully remote team environment.

Application Process

  • Easy Apply on LinkedIn
  • Check email for next steps
  • Participate in resume evaluation & interview stage


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