Cocos2d-x Game Developer for AI Training

micro1 Emea
Remote
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AI Summary

We're looking for a Cocos2d-x Game Developer to support AI training by designing and evaluating real-world game development tasks. The role involves creating realistic Cocos2d-x tasks, writing clear and structured prompts, and building evaluation rubrics. The ideal candidate has 2+ years of experience with Cocos2d-x and C++.

Key Highlights
Create realistic Cocos2d-x tasks
Write clear and structured prompts
Build evaluation rubrics
Key Responsibilities
Create realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logic
Write clear and structured prompts based on real development scenarios
Build evaluation rubrics to assess the quality of solutions
Technical Skills Required
Cocos2d-x C++ Lua JavaScript
Benefits & Perks
Fully remote and flexible (around 20 hours per week)
Focus on practical problem-solving and real-world scenarios
Opportunity to contribute to improving AI systems for game development
Nice to Have
Experience with Lua or JavaScript bindings in Cocos2d-x
Experience mentoring or reviewing code
Exposure to AI training or evaluation workflows

Job Description


Job Type: Contractor

Location: Remote

Job Summary:

We’re looking for a Cocos2d-x Game Developer to support AI training by designing and evaluating real-world game development tasks.

In this role, you’ll use your hands-on experience to create practical scenarios covering game logic, animations, UI, and performance, and help improve how AI systems understand Cocos2d-x workflows.

Key Responsibilities:

  • Create realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logic
  • Write clear and structured prompts based on real development scenarios
  • Build evaluation rubrics to assess the quality of solutions
  • Execute and review tasks within a virtual environment
  • Provide feedback to improve task quality and consistency

Required Skills:

  • 2+ years of experience with Cocos2d-x and C++
  • Experience working on real game projects (preferably 2D or mobile)
  • Strong understanding of scene graph, action system, and asset management
  • Ability to break down problems into clear, structured tasks
  • Strong written communication skills

Nice to Have:

  • Experience with Lua or JavaScript bindings in Cocos2d-x
  • Experience mentoring or reviewing code
  • Exposure to AI training or evaluation workflows

Why this role:

  • Fully remote and flexible (around 20 hours per week)
  • Focus on practical problem-solving and real-world scenarios
  • Opportunity to contribute to improving AI systems for game development



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