Senior AI Gameplay Programmer

Steel City Interactive • United Kingdom
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AI Summary

Steel City Interactive seeks an experienced AI Gameplay Programmer to develop and maintain AI systems for their boxing game, Undisputed. The ideal candidate will have a strong background in AI programming, Unreal Engine, and game development. They will work collaboratively with a diverse team to create realistic and engaging gameplay experiences.

Key Highlights
Develop and maintain AI systems for the game Undisputed
Collaborate with designers and animators to create realistic opponent behavior
Optimize and balance AI systems for fair and responsive gameplay
Key Responsibilities
Design, implement, and maintain AI systems using UE's native tools
Create believable boxing opponents with advanced decision-making
Integrate AI systems with the existing controls of the game
Technical Skills Required
Unreal Engine AI programming State Trees Blackboards Perception systems UE's native tools
Benefits & Perks
23 days annual leave
Free on-site parking
Private Healthcare
24/7 doctors
Employee Assistance Programme
Discretionary Bonus
Technology scheme
Relocation benefits
Electric Car Vehicle Scheme
Nice to Have
Experience in combat, fighting, or sports titles

Job Description


Amiqus is working in partnership with Steel City Interactive as they look to attract an experienced AI Gameplay Programmer to the team.


About Steel City Interactive

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.

SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other.

Together we are driven by ambition to bring the world of boxing into a video game like never before.


The Role

You are a highly experienced AI Programmer, having worked on AAA titles within Unreal Engine, where you showcased your skills in NPC controls.

We're looking for a Senior AI Programmer to help shape the future of our game. In at the start as we pivot to UE5 you'll be responsible for the development of new character AI for our game, optimising and maintaining the AI systems of our product to AAA fidelity.

You will be working in collaboration with a highly talented, diverse team to create world-class character-based gameplay.


Responsibilities

  • Design, implement, and maintain our AI systems using UE's native tools (State Trees, Blackboards, Perception systems) as appropriate, and extending them when needed.
  • Create believable boxing opponents with advanced decision-making for attack, defence, ring movement, stamina management, and adaptive strategies.
  • Integrate AI systems with the existing controls of the game to provide a balanced, responsive, and controlled challenge.
  • Collaborate with designers to define, implement, and refine AI designs into manageable tools and reliable outcomes.
  • Collaborate with the Gameplay, Tools, and Networking teams to ensure seamless integration with animation, physics, networking, and replay functionalities.
  • Optimize and balance AI systems to deliver reactive, efficient, and fair opponents across difficulty levels and game modes.
  • Troubleshoot and resolve technical issues related to AI systems.
  • Prototype new design ideas with the design team to prove the value of possible updates.
  • Contribute to code reviews, best practices, and documentation for the combat / gameplay teams.
  • Stay current with Unreal Engine updates and emerging technologies in Character / AI Control (e.g. Behaviour & State Trees/Mover 2.0 / Motion Matching)


Knowledge, Skills & Experience

  • Proven experience in AI programming for games.
  • Experience with Unreal Engine 4 or 5 AI systems (Behaviour/State Trees, Perception strongly preferred).
  • Familiarity with multiplayer AI considerations (e.g. determinism for rollback/match replays) is desirable.
  • An eye for realistic opponent behaviour – the ability to discuss with designers and animators what makes a fight feel authentic.
  • Proven experience with engine-level debugging and performance optimisation (Unreal Insights experience a must)
  • Strong understanding of the underlying (UE) engine structures and techniques.
  • Solid understanding of software architecture and engineering best practices.
  • Excellent communication and documentation skills.
  • Self-driven with a proactive mindset and attention to detail.
  • A genuine passion for games and game development.
  • Experience in combat, fighting, or sports titles is a plus.

What we offer

Healthy work-life balance:

  • 23 days annual leave (plus bank holidays), that increases 1 day per year of service, up to a maximum of 30 days.
  • Christmas shut down
  • Holiday exchange programme
  • Flexible working hours & pattern (Certain Hybrid models available)


Great office environment:

  • Studios in Sheffield and Leamington Spa, with free snacks, fruit and drinks available.
  • Free on-site parking at our Sheffield location


Health & wellbeing support:

  • Private Healthcare which includes Optical & Dental
  • Access to 24/7 doctors
  • 2 wellbeing Days per year
  • Employee Assistance Programme
  • Enhanced Maternity and Paternity pay (subject to eligibility requirements)
  • Company sick pay


Financial:

  • Discretionary Bonus
  • Technology scheme (salary sacrifice up to £750)
  • Relocation benefits (subject to eligibility requirements)
  • Electric Car Vehicle Scheme (subject to eligibility requirements)


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