Game Developer Intern

vineyard technologies • United State
Remote
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AI Summary

We're looking for a game developer intern to help build a browser-based 2D Action RPG. The role involves implementing gameplay features, building game UI, and integrating against a Pixi.js v8 / WebGPU rendering library. The ideal candidate has a passion for action RPGs and classic 2D games, and is comfortable with React and TypeScript.

Key Highlights
Implement gameplay features
Build game UI
Integrate against Pixi.js v8 / WebGPU rendering library
Key Responsibilities
Implement gameplay features
Build game UI
Integrate against Pixi.js v8 / WebGPU rendering library
Contribute to a Babylon.js WebGPU passive skill tree
Write Playwright end-to-end tests for new features
Technical Skills Required
TypeScript React Pixi.js v8 WebGPU Git Firebase Auth Cloudflare Workers D1 Babylon.js Playwright
Benefits & Perks
Unpaid 12-week internship
Career development and learning
Nice to Have
Exposure to Pixi.js, Babylon.js, or another WebGPU/WebGL renderer
Experience with Firebase, Cloudflare Workers, or other serverless backends
Familiarity with Playwright or another end-to-end testing framework

Job Description


We're looking for a game developer intern to help build a browser-based 2D Action RPG. You'll work across rendering, gameplay systems, and the web shell that ships the game to players. This is an unpaid, 12 week internship, with a primary focus on career development and learning. Preference is to candidates that are currently enrolled in a college or university, or have recently graduated.


What You'll Do

  • Implement gameplay features - combat, loot, inventory, areas - in TypeScript
  • Build game UI in React, TypeScript, Vite, and Tailwind CSS
  • Integrate against a Pixi.js v8 / WebGPU rendering library to draw the game world
  • Contribute to a Babylon.js WebGPU passive skill tree
  • Work with Firebase Auth for player accounts and Cloudflare Workers + D1 for backend data
  • Write Playwright end-to-end tests for new features
  • Collaborate with full-time engineers via pull requests and async design discussions

What We're Looking For

  • Working knowledge of TypeScript or JavaScript
  • Comfortable with React (or a similar component framework)
  • Comfortable with Git and pull-request workflows
  • Passion for action RPGs, classic 2D games, or game-systems design
  • Self-motivated and able to make steady progress in a fully remote setting

Nice to Have

  • Exposure to Pixi.js, Babylon.js, or another WebGPU/WebGL renderer
  • Experience with Firebase, Cloudflare Workers, or other serverless backends
  • Familiarity with Playwright or another end-to-end testing framework
  • Personal projects: a small game, mod, or playable demo



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