Senior UI/UX Programmer

zenimax media • Greater Uppsala Metropolitan Area
Visa Sponsorship Relocation
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AI Summary

Join MachineGames as a Senior UI/UX Programmer to design and implement UI/UX features in our games. Collaborate with teams to deliver high-quality player experiences. Minimum 1 shipped title in the games industry credited as a Sr UI/UX Programmer or equivalent.

Key Highlights
Collaborate with directors and leads to define and maintain UI & gameplay quality
Build and maintain well-engineered C++ code
Identify and resolve UI & gameplay related issues
Key Responsibilities
Collaborate with directors and leads to help define and maintain the high level of quality for UI & gameplay available in current and future MG productions.
Build and maintain well-engineered C++ code with high levels of stability, performance & usability.
Ensure that the implementation of UI & gameplay systems delivers the player experience envisioned by the game/UX design team while following guidelines.
Technical Skills Required
C++ Linear Algebra UI/UX frameworks
Benefits & Perks
Relocation support
Visa sponsorship available
Flexible work arrangement

Job Description


Job Locations SE-C-Uppsala

Job ID 2025-3432

Category Engineering/Programming

Type Regular Full-Time

Overview

MachineGames is looking for a Senior UI/UX Programmer to join our team!

MachineGames Sweden AB is a game developer based in Uppsala, Sweden (a small and vibrant city 40 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times).

Founded in 2010, MachineGames consists of seasoned, passionate and talented developers recognized for unique creative vision and ability to fuse intense first-person gameplay with immersive narratives, all within beautifully detailed worlds. The studio is best known for developing games in the Wolfenstein-series and, most recently, the development of the critically acclaimed Indiana Jones and the Great Circle.

In this role you will be responsible for the architecture and implementation of UI/UX related features in our games. Quality and end-user experience will be your guiding stars. You will collaborate closely with other teams and stakeholders of the studio, for example designers, programmers, and artists. The UI/UX team is a group that carries features close with design/gameplay/engine from beginning to end and the close collaboration is ongoing throughout the entire project. In this role you will report to our Lead UI Programmer. Our UI Team is a group of committed and experienced programmers who are passionate about games and all things UI related.

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times.

Our Studio Has a Legacy Of Being Down To Earth And Free From Big Egos, Our Everyday Work As Well As Our Long-term Goals Are Driven By Our Values

  • We value Team performance over individual performance
  • We practice an open door policy
  • We deliver what we promise
  • We give constructive and actionable feedback
  • We practice ownership and accountability
  • We learn from our mistakes.

This is a permanent position starting as soon as possible with the option to work onsite at either our HQ in Uppsala, or in our satellite office in Sundsvall. We will support your relocation and/or application for work permit if you have a non-EU passport and/or are not currently residing in Sweden.

Responsibilities

  • Collaborate with directors and leads to help define and maintain the high level of quality for UI & gameplay available in current and future MG productions.
  • Build and maintain well-engineered C++ code with high levels of stability, performance & usability.
  • Ensure that the implementation of UI & gameplay systems delivers the player experience envisioned by the game/UX design team while following guidelines.
  • Identify, communicate, and help resolve UI & gameplay related issues taking multiple stakeholders into account.
  • Be the pillar that other teams can rely on in terms of testing features and making their everyday work easier.
  • Collaborate with multiple disciplines to discuss constraints and determine the technical possibilities & usability for various features.
  • Code review and mentor more junior team members.

Qualifications

  • Minimum 1 shipped title in the games industry credited as a Sr UI/UX Programmer or equivalent
  • Excellent C++ skills
  • Write clean, professional, well commented, and maintainable code.
  • Show good knowledge of linear algebra.
  • Have experience in writing software using UI/UX frameworks.
  • Are independent and self propelled with little need for supervision
  • Lead by example and tutor less experienced co-workers within your discipline
  • Continuously look for ways to improving processes and achieve results. Isn’t satisfied with the status quo. Comes up with solutions to problems or challenges.
  • Exhibit a high level om communication skills, both by listening and sharing information. You provide constructive feedback to individuals and teams and you take initiatives to collaborate cross functionally.
  • Have excellent oral and written communication skills in English.
  • Lastly, you are passionate about making great games!

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