Game Developer (Frameworks)

Remote
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AI Summary

Design, build, and optimize game scenarios using MonoGame, libGDX, and Cocos2d-x frameworks. Collaborate with AI researchers to develop environments for training advanced AI agents. Strong experience in C#, C++, and Java programming languages required.

Key Highlights
Design and build game scenarios using MonoGame, libGDX, and Cocos2d-x frameworks
Collaborate with AI researchers to develop environments for training advanced AI agents
Strong experience in C#, C++, and Java programming languages
Key Responsibilities
Design, build, and optimize game scenarios using MonoGame, libGDX, and/or Cocos2d-x frameworks
Collaborate with AI researchers to develop environments for training advanced AI agents
Translate gameplay requirements into scalable and reusable code components
Debug, test, and enhance existing codebases for performance and quality
Document technical designs and workflows to support team knowledge sharing
Participate in code reviews and provide feedback on game framework best practices
Communicate progress, challenges, and insights effectively with cross-functional teams
Technical Skills Required
MonoGame libGDX Cocos2d-x C# C++ Java
Benefits & Perks
$80 - $120/hour

Job Description


Position: Game Dev (Frameworks)

Type: Hourly contract

Compensation: $80 - $120/hour

Location: Remote

Commitment: 10–40 hours/week


Role Responsibilities

  • Design, build, and optimize game scenarios using MonoGame, libGDX, and/or Cocos2d-x frameworks.
  • Collaborate with AI researchers to develop environments for training advanced AI agents.
  • Translate gameplay requirements into scalable and reusable code components.
  • Debug, test, and enhance existing codebases for performance and quality.
  • Document technical designs and workflows to support team knowledge sharing.
  • Participate in code reviews and provide feedback on game framework best practices.
  • Communicate progress, challenges, and insights effectively with cross-functional teams.


Requirements

  • Strong experience developing games with MonoGame, libGDX, or Cocos2d-x.
  • Proficiency in C#, C++, and Java programming languages.
  • Solid understanding of game architecture, optimization techniques, and cross-platform development.
  • Strong problem-solving and debugging skills for complex systems.
  • Ability to work independently in a remote, distributed team environment.
  • Excellent written and verbal communication skills.
  • Interest in applying game development expertise to AI model training and research.


Application Process (Takes 20 Min)

  • Easy Apply on LinkedIn
  • Check email for next steps
  • Participate in resume evaluation & interview stage


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