Develop and prototype casual and mobile games using industry-standard frameworks. Implement social features and game design patterns. Collaborate with a cross-functional team to deliver project milestones.
Key Highlights
Key Responsibilities
Technical Skills Required
Benefits & Perks
Job Description
Job Role: Gaming Software Engineer
Location: 100% Remote (USA ONLY)
Duration: 12 Months
Eligibility: USC and GC
Pay Rate: $60-65/hr. on W2
Job Description:
Mobile Game Developer with past experience building successful mobile games. Game Developer will be focused on: New game development, build new daily games from concept to playable prototype, following team design guidelines and technical standards. Rapid prototyping, Quickly iterate on social daily play game concepts to validate engagement hypotheses before FTE investment in integration. Game polish & production, take validated prototypes through to production-ready quality, preparing them for entrypoint integration and launch. Social mechanics — Implement social features (challenges, leaderboards, sharing) that drive viral engagement and daily return behavior.
Compliance Requirements
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Skillsets/Qualifications:
Software Engineer with a casual and mobile gaming background and hands-on experience building games Experience with game development frameworks and rapid prototyping Familiarity with social/casual game design patterns — daily loops, progression systems, social mechanics Ability to work independently on game development while collaborating with the FTE team on validation and integration handoff
About the Role:
Client is seeking a Gaming Software Engineer for a temporary, project-based assignment. This role is ideal for professionals with a strong background in casual and mobile gaming, who thrive in fast-paced environments and enjoy building innovative game experiences. As a contingent worker, you will contribute to game development projects, collaborating with Meta’s full-time engineering team for validation and integration handoff.
Responsibilities:
- Develop and prototype casual and mobile games using industry-standard frameworks.
- Implement game design patterns including daily loops, progression systems, and social mechanics.
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- Work independently on game development tasks, ensuring timely delivery of project milestones.
- Collaborate with Meta’s full-time engineering team for validation, feedback, and integration.
- Maintain high standards of code quality and documentation throughout the project lifecycle.
Minimum Requirements:
- Proven hands-on experience building games for casual and mobile platforms.
- Proficiency with game development frameworks and rapid prototyping tools.
- Strong understanding of social/casual game design patterns (daily loops, progression systems, social mechanics).
- Ability to work independently and manage project deliverables with minimal supervision.
- Excellent communication and collaboration skills for working with cross-functional teams.
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