We're looking for a Senior Game Programmer to help build and iterate on gameplay systems using a modern, custom-built development framework. The ideal candidate will have 8+ years of experience in software or game development and strong professional experience with C#. The role involves rapidly prototyping and iterating on gameplay systems, collaborating closely with designers and other engineers, and contributing to overall game direction and player experience.
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Key Responsibilities
Technical Skills Required
Benefits & Perks
Nice to Have
Job Description
Senior Game Programmer (C#)
📍 New Zealand, Auckland (relocation support available), Full time, hybrid
We’re working with an independent game studio developing a range of PC titles, with a strong focus on open-world, simulation, and systems-driven gameplay. They’re looking for a Senior Game Programmer (C#) to help build and iterate on gameplay systems using a modern, custom-built development framework. This setup allows engineers to focus on gameplay and systems programming, while leveraging high-performance underlying technology for graphics, networking, and scalability. You’ll be working in a highly iterative environment, contributing directly to gameplay, collaborating with designers, and helping ship features quickly to players.
What you’ll be doing:
• Rapidly prototyping and iterating on gameplay systems in C#
• Adapting and refining code based on design feedback and playtesting
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• Debugging, profiling, and optimising systems to improve player experience
• Collaborating closely with designers and other engineers
• Contributing to overall game direction and player experience
• Providing feedback to improve internal tools and workflows
• Engaging with player communities and feedback channels
What we’re looking for:
• 8+ years of experience in software or game development
• Strong professional experience with C#
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• Experience working in collaborative programming teams
• Solid understanding of gameplay systems or game architecture
• Passion for building and improving games through iteration and player feedback
Nice to have:
• Experience with game engines or graphics APIs
• Familiarity with C++
• Experience working on published games
• Personal or professional game development projects
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