Pixel Artist & Animator

red sky games • Italy
Remote
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AI Summary

Join Red Sky Games as a Pixel Artist & Animator to create visually captivating pixel art, develop character animations, and ensure assets are consistent with the game's art style. This is a full-time, fully remote role with a duration of 2-4 months. The ideal candidate will have proficiency in pixel art creation and animation, experience with 2D animation tools, and a keen eye for detail.

Key Highlights
Create visually captivating pixel art
Develop character animations
Ensure assets are consistent with the game's art style
Key Responsibilities
Create visually captivating pixel art
Develop character animations
Ensure assets are consistent with the game's art style
Take part in the final stretch of development of Two Sides of Hell
Create environment props, enemies, and brutal bossfights
Technical Skills Required
Pixel art creation 2D animation tools Frame-by-frame animation Sprite design Environment creation
Benefits & Perks
Full-time, fully remote role
Duration of 2-4 months
Opportunity to work on a game project
Nice to Have
Experience with game engines like Unity or other tools for implementing animations

Job Description


Company Description

Red Sky Games specializes in creating high-quality games that offer thrilling adventures and captivating experiences. We combine modern technology with classic game mechanics to deliver fresh, engaging designs. Our team thrives on creativity, innovation, and a shared vision, fostering a collaborative environment where everyone contributes to creating exceptional gaming experiences. We embrace experimenting with new ideas, prioritizing high-quality results and a seamless process without unnecessary bureaucratic obstacles. Join us in crafting the games you’ve always wanted to play.


Role Description

We are seeking a talented Pixel Artist & Animator to join our creative team in a full-time, fully remote role. As a Pixel Artist & Animator at Red Sky Games, you will be responsible for creating visually captivating pixel art, developing character animations, and ensuring assets are consistent with the game’s art style. You will take part in the final stretch of development of Two Sides of Hell, creating environment props, enemies, and brutal bossfights.


Qualifications

  • Proficiency in pixel art creation and animation, including character design and environmental assets
  • Experience with 2D animation tools and techniques, such as frame-by-frame animation, sprite design, and environment creation
  • Understanding of game design principles and the ability to collaborate with developers and team members to ensure visual cohesion
  • Expertise in color theory, shading, and design principles specific to pixel art
  • Strong communication and time-management skills to meet deadlines in a fast-paced environment
  • A keen eye for detail and a strong sense of creativity to create engaging and innovative visual content
  • Experience with game engines like Unity or other tools for implementing animations is a plus
  • A portfolio showcasing relevant work in pixel art and animation (mandatory)


About This Job

Being close to release, we are in need of a good helping hand to produce game content faithful to the IP quickly. We are open to hiring up to 2 artists for this position. If your experience goes beyond pixel art, we will likely consider keeping you for our future AA project.


Job Duration

2-4 Months (TSoH Release & Post-Release)


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