The Senior Staff Embedded Graphics/Display Engineer will support development of a next-generation automotive infotainment platform. This role focuses on optimizing the graphics and display pipeline within embedded Linux and Android environments. The position plays a key role in improving system performance and delivering a smooth, high-quality visual experience across infotainment systems.
Key Highlights
Key Responsibilities
Technical Skills Required
Benefits & Perks
Nice to Have
Job Description
Staff Engineer, Embedded Graphics/Display
Role Summary:
The Senior Staff Embedded (Graphics/Display) Engineer will support development of a next-generation automotive infotainment platform used across multiple Group brands.
This role focuses on optimizing the graphics and display pipeline within embedded Linux and Android environments, improving rendering performance, frame composition, and synchronization across multiple in-vehicle displays.
This engineer will work primarily at the application and middleware layers of the infotainment stack while collaborating closely with hardware and platform teams to ensure seamless interaction with GPUs, display controllers, and SoCs. The position plays a key role in improving system performance and delivering a smooth, high-quality visual experience across infotainment systems.
Embedded Graphics & Display Development
Design and implement graphics and display pipeline components within embedded Linux and Android environments
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Optimize rendering performance, GPU usage, and memory utilization
Improve frame composition, frame buffer management, and display synchronization
Support multi-display rendering across clusters and infotainment screens
Integrate video and graphics components for smooth multimedia performance
System Integration
Collaborate with platform and hardware teams to integrate graphics software with SoC GPUs and display controllers
Work at the integration layer between hardware drivers and application frameworks
Support system-level testing and validation of graphics and display functionality
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Required Skills
Strong C++ programming experience in embedded Linux or Android environments
Experience with graphics pipelines, rendering architectures, and display composition
Understanding of frame buffer management and display synchronization
Experience optimizing GPU performance and rendering latency
Experience working with embedded systems interacting with GPUs and display controllers
Preferred Skills
Experience with multi-display embedded systems
Background in automotive infotainment platforms
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Experience with Yocto or embedded Linux distributions
Experience with Qualcomm or similar SoC platforms
Experience
10+ years of embedded software development experience
5+ years focused on graphics, rendering, or display pipeline development
Education
Bachelor’s degree in computer science, Computer Engineering, Electrical Engineering, or related field
Location: Mountain View, CA (Relocation Assistance Available)
Type: Full time - Hybrid Schedule(3 days onsite, 2 remote)
Salary Range: $182K – $230K+ DOE
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