Senior Technical Artist

kinetic games United Kingdom
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AI Summary

Join Kinetic Games as a Senior Technical Artist to bridge art and programming teams, optimize visuals, and develop new tools. Collaborate with artists, designers, and programmers to create efficient art pipelines. Strong experience with Unity, C#, and 3D asset creation is required.

Key Highlights
Collaborate with art and programming teams
Optimize visuals and develop new tools
Strong experience with Unity and C#
Key Responsibilities
Collaborate closely with artists, designers, and programmers to create and maintain efficient, scalable art pipelines.
Optimize art assets and scenes to ensure the best performance on PC, VR, PSVR2, PS5 and Xbox Series X/S.
Develop tools to improve workflows and automate repetitive tasks within Unity.
Investigate, identify, and solve visual and technical issues during development.
Support the art team with shader creation, material setup, lighting, and VFX integration.
Ensure that assets meet both artistic and technical standards and work seamlessly within Unity.
Stay up to date with the latest tools, techniques, and best practices in real-time graphics and optimization.
Technical Skills Required
Unity C# Blender Maya Substance
Benefits & Perks
Competitive salary
5% Employer Match Pension Scheme
Annual performance bonus + Company performance bonus
Weekly free team lunches
Regular social events
Hybrid & flexible working options
Flextime
Opportunities to travel to industry events
Relocation package
Employee of the Month vouchers
Personal wellbeing allowance
Referral scheme
Training & Development Budget
Vitality Health Insurance
Aviva Life Insurance
30 days holiday
Nice to Have
Knowledge and experience playing Phasmophobia

Job Description


About Kinetic Games

We’re an independent games studio best known for creating Phasmophobia, enjoyed by millions of players worldwide. Our team is passionate, creative, and collaborative and we’re looking for someone equally enthusiastic about games to join our growing team.

We’re a small, friendly team that values creativity, openness, and personal growth. Whether you’re helping various departments or talking about your favourite horror game, you’ll be part of a supportive environment where passion and curiosity are celebrated. You’ll be joining a small but ambitious team where your ideas are valued, your growth is supported, and your development truly matters.

About The Role

We are looking for a dedicated and skilled Technical Artist to join our team. As a Technial Artist, you will act as a bridge between our art and programming teams, helping to ensure that our visuals are not only stunning but also performant and technically optimized. You will play a key role in developing new tools, solving pipeline challenges, and ensuring that our game runs smoothly across multiple platforms. Your expertise will help push the visual quality of Phasmophobia while maintaining efficient workflows.

Your Responsibilities Will Include

  • Collaborate closely with artists, designers, and programmers to create and maintain efficient, scalable art pipelines.
  • Optimize art assets and scenes to ensure the best performance on PC, VR, PSVR2, PS5 and Xbox Series X/S.
  • Develop tools to improve workflows and automate repetitive tasks within Unity.
  • Investigate, identify, and solve visual and technical issues during development.
  • Support the art team with shader creation, material setup, lighting, and VFX integration.
  • Ensure that assets meet both artistic and technical standards and work seamlessly within Unity.
  • Stay up to date with the latest tools, techniques, and best practices in real-time graphics and optimization.
  • Participate in regular team meetings, providing technical insights and support to improve the game's visual quality and performance.

Requirements

  • Professional experience as a Senior Tech Artist or similar role, on a shipped Unity title.
  • Strong experience with Unity, including working with prefabs, lighting, shaders, materials, and asset optimization.
  • Solid understanding of performance profiling and optimization for multi-platform games.
  • Excellent programming skills in C#.
  • Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar).
  • Strong communication skills, with the ability to explain technical processes to nontechnical team members.
  • Ability to work independently and collaboratively in a fast-paced environment.
  • Passion for horror games.
  • Knowledge and experience playing Phasmophobia.

Benefits & Perks

💰 Competitive salary

💼 5% Employer Match Pension Scheme

💸 Annual performance bonus + Company performance bonus

🍽️ Weekly free team lunches – good food, great company!

🎉 Regular social events – we love bringing our teams together!

🏠 Hybrid & flexible working options

🕓 Flextime – because life doesn’t always fit 9–5

✈️ Opportunities to travel to amazing industry events like GDC, Gamescom, TwitchCon (EU & US), EGX & Develop:Brighton

📦 Relocation package to help you settle in

🏅 Employee of the Month vouchers

🧘 ♀️ Personal wellbeing allowance

🤝 Referral scheme

🎓 Training & Development Budget – invest in your growth with courses, conferences & learning resources

🚀 Training & career development support

💚 Vitality Health Insurance – includes Vision, Dental & Travel cover

🛡️ Aviva Life Insurance

🎂 30 days holiday, including your birthday and a dedicated wellbeing day

🎄 Christmas studio shutdown – enjoy the holidays, on us!

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