Unity Engineer for VR Video Streaming Ecosystem

Infomediji • Serbia
Remote
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AI Summary

Join our team as a Unity Engineer to develop cutting-edge features for our VR video player, implement integrations with top VR streaming platforms, and ensure a consistent VR experience across multiple platforms.

Key Highlights
Unity Engine and C# development
VR video player feature implementation
Native plugin integration for Windows, Android, and iOS
Key Responsibilities
Collaborate on developing cutting-edge features for our VR video player using Unity and C#
Implement integrations with top VR streaming platforms to enhance content delivery
Keep up-to-date with VR advancements to ensure compatibility with the latest headsets and technologies
Technical Skills Required
Unity Engine C# VR streaming platforms Video rendering shaders C++ VContainer Zenject
Benefits & Perks
Fully remote contract role
Flexible working hours
Remote-first culture
Access to all tools and tech
Unlimited DeoVR Premium
Direct impact on the future of immersive media
Nice to Have
VR/AR development experience
Multi-platform software development expertise

Job Description


Join Our Vision: We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling.

DeoVR is the leading immersive streaming technology serving multiple enterprise customers and millions of users globally.

We are now expanding the boundaries of what video can be - moving from passive watching to active, interactive, multi-user journeys.

If this excites you more than it scares you, you are in the right place.

The Role

We are looking for a colleague to join our Unity team in the segment of a global VR video streaming ecosystem.

What You Will Do

  • Collaborate on developing cutting-edge features for our VR video player using Unity and C#
  • Implement integrations with top VR streaming platforms to enhance content delivery
  • Create custom video rendering shaders for superior visual quality and performance
  • Integrate native plugins for Windows, Android, iOS, visionOS (Apple Vision) to ensure a consistent VR experience
  • Keep up-to-date with VR advancements to ensure compatibility with the latest headsets and technologies


What We Are Looking For

  • 3+ years of Software Engineering experience
  • Hands-on experience in Unity Engine and C#
  • Written and spoken English level B2 (Upper-Intermediate) and above
  • Experience with software development lifecycle, including design, testing, and maintenance
  • Communicate effectively with developers and leadership, both verbally and via documentation
  • Giving and receiving feedback, both in-person and via code review


Bonus Points

  • Experience in VR/AR development and working on multi-platform software projects
  • Experience working with VContainer or/and Zenject
  • Experience with C++
  • Experience in writing shaders
  • Experience with optimization and performance analysis tools
  • Fluency in Russian


Hiring Process

  • HR screening (30 min)
  • Team Interview (1 hour)
  • CEO Interview (30 min)


💼 Explore our hiring process.

WHAT WE OFFER:

Please note: fully remote contract role. B2B only - work as an independent contractor with your own legal entity.

  • The chance to be part of a pioneering team in a rapidly evolving industry
  • Direct impact on the future of immersive media
  • Flexible working hours and remote-first culture
  • A team that values initiative, clarity, and collaboration
  • Access to all tools and tech you need
  • Unlimited DeoVR Premium
  • A work environment where ideas matter and people are treated with respect


🎥 Unlocking Immersive Experiences: Ivan Varko’s vision, CEO of Infomediji.

STAY CONNECTED:

Join our Facebook community to connect with like-minded people. Join us and embrace a role where your expertise meets technological innovation.

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