Job Description
The team behind Time Master (https://store.steampowered.com/app/1486080/Time_Master/) is working on a new ambitious unannounced title. We’re looking for a Unity Engineer to join us in our journey.
Responsibilities include:
- Develop gameplay mechanics.
- Develop in-engine tools for designers and artists.
- Integrate 3rd-party tools.
- Assemble assets and components into game-ready prefabs.
As a small studio, we’re looking for people who can put on multiple hats. Ability to take on additional shader development or game design responsibilities is a plus.
Requirements:
- Passion for desktop gaming.
- Strong command of English.
- Available 40 hours per week.
- Strong knowledge of Unity.
- Good knowledge of C#.
- An Itch.io portfolio with an entry as the primary developer.
Please include a link to your portfolio in your resume or your linkedin profile.
Why MorpheusZ Games:
- Great work environment.
- Fully remote and flexible hours. Work wherever you want whenever you want.
- Zero-crunch policy. You’ll never be expected to put in more hours beyond the agreed upon minimum.
- Opportunity to learn and grow: We’re a small studio. You’ll be able to put on multiple hats and learn various aspects of game production.
- Creative independence: we exclusively build our own IP. Our loyalty is 100% to our players.
This full-time hourly contract role. Philippines pay range:
Hourly: ₱113 - ₱226
Monthly (est.): ₹20,000 - ₹40,000