Job Description
Toadman Interactive is a division of the large EG7 family. All studios interact with each other, and EG7 gives us independence - while we have access to a large-scale infrastructure. Now we are looking for a new colleague in the Serbian branch of Toadman Interactive, where we already have about 100 people.
We are located in a cozy cottage with a barbecue area in the heart of Novi Sad. You can work with only not remotely.
The average project lasts from 3 months to 1 year. We are not focused only around UE4/UE5 (different engines).
Requirements:
We are located in a cozy cottage with a barbecue area in the heart of Novi Sad. You can work with only not remotely.
The average project lasts from 3 months to 1 year. We are not focused only around UE4/UE5 (different engines).
Requirements:
- Knowledge of С++11/C++14;
- Understanding the internal structure of a modern game engine: UE5, Unity, Godot, Lumberyard etc;
- Experience working in the Unreal Engine;
- Understanding of algorithms and data structures;
- Mathematical base (matrix transformations, vector geometry);
- English (technical and conversational);
- Experience in commercial development in the gaming industry (or other IT) from 2 years.
- Experience in using OpenGL/DirectX/Vulkan or other graphics APIs for rendering 3D scenes;
- Skills in developing multi-threaded applications;
- Skills for optimizing highly loaded systems;
- Experience in developing video games for various platforms (console);
- Experience in network code development in multiplayer games.
- English lessons (in the office);
- Additional fifth week of vacation, which can be divided independently;
- Paid sick leave;
- Relocation assistance.