Unreal Engine Developer (Full-time Volunteer)

robin entertainment • Ukraine
Remote
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AI Summary

Join Robin Entertainment as a full-time volunteer Unreal Engine Developer to contribute to the development of POLYSTRIKE, a groundbreaking top-down shooter. As a key member of the team, you will implement gameplay features, collaborate with designers and artists, and ensure smooth, high-performance gaming experiences.

Key Highlights
Implement gameplay features in Unreal Engine
Collaborate with designers and artists
Ensure high-performance gaming experiences
Technical Skills Required
Unreal Engine 4/5 Blueprints C++ Game optimization Debugging
Benefits & Perks
Remote work
Full-time volunteer position

Job Description


Company Description

Robin Entertainment is a global collective of passionate game developers, artists, designers, and storytellers united by a shared mission to create iconic games and immersive worlds. With a fully remote team of exceptional talent from around the world, we combine creativity, technical expertise, and a love for competitive gaming. Our current project, POLYSTRIKE, is a groundbreaking top-down shooter developed in Unreal Engine 5, blending fast-paced gameplay with compelling lore, unique factions, and a striking visual identity. At Robin Entertainment, we focus on crafting games that deliver an extraordinary player experience, foster connections, and showcase artistic brilliance.

Role Description

This is a full-time volunteer role for an Unreal Engine Developer. The developer will play a key role in coding, optimizing, and troubleshooting game mechanics and environments within Unreal Engine. Day-to-day tasks will include implementing gameplay features, collaborating with designers and artists to bring creative visions to life, and ensuring smooth, high-performance gaming experiences. This is a remote position, allowing you to contribute to an innovative game development team from anywhere in the world.

Qualifications
  • Proficiency in Unreal Engine 4/5, including working with Blueprints and C++ for gameplay programming
  • Experience with game optimization and debugging for ensuring high-quality performance
  • Ability to collaborate with designers and artists to turn game concepts into playable features
  • Strong understanding of game development pipelines and workflows
  • Passion for competitive gaming and a deep interest in game design and mechanics
  • Strong problem-solving skills, self-motivation, and ability to work independently
  • Experience working remotely and effectively communicating within a distributed team
  • Experience in top-down shooters and competitive gaming development is a plus

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