AI Trainer for Game and XR Development

Jobs via Dice United State
Remote
This Job is No Longer Active This position is no longer accepting applications
AI Summary

We are seeking an AI trainer to work with our client, a leading AI research lab, to build and train cutting-edge AI models. The ideal candidate will have experience in game development, XR development, and AI concepts.

Key Highlights
Design and deliver high-quality AI training prompts
Evaluate AI-generated outputs for technical accuracy
Collaborate with cross-functional teams to optimize AI training processes
Communicate complex technical concepts clearly to both technical and non-technical stakeholders
Technical Skills Required
Unity Unreal Engine XR development frameworks and tools AI concepts Game development
Benefits & Perks
Flexible and asynchronous work schedule
Part-time contract with hourly compensation ($30-$90/hr)
Training support provided

Job Description


At Crossing Hurdles, we work as a referral partner. We refer candidates to our client that collaborates with the world’s leading AI research labs to build and train cutting-edge AI models.

Position: Game & XR Development – AI Trainer

Type: Part-time Contract

Compensation: $30-$90/hr

Location: Remote

Duration: 10–40 hrs/week, flexible and asynchronous

Requirements: (Training support will be provided)

  • Bachelor’s degree in Computer Science or a related technical field
  • Minimum 2 years of hands-on experience in game development or XR (AR/VR/MR) development
  • Strong experience designing, developing, and troubleshooting interactive applications
  • Familiarity with AI concepts as applied to gaming or XR workflows
  • Excellent written and verbal communication skills with strong attention to clarity and detail
  • Ability to design, iterate, and evaluate AI prompts for technical accuracy
  • Comfort working independently in a fully remote, agile environment
  • Strong problem-solving skills and attention to data integrity and quality

Preferred:

  • Experience working with game engines such as Unity or Unreal Engine
  • Familiarity with XR development frameworks and tools
  • Previous experience as an AI trainer, prompt engineer, or technical evaluator
  • Background in instructional design, technical training, or developer education
  • Awareness of current trends in gaming, XR, and interactive AI systems

Role Responsibilities:

  • Design and deliver high-quality AI training prompts specific to game and XR development use cases
  • Evaluate AI-generated outputs for technical accuracy, coherence, and relevance in gaming and XR contexts
  • Develop realistic training scenarios reflecting industry best practices in interactive development
  • Collaborate with cross-functional teams to provide structured feedback and optimize AI training processes
  • Continuously update training materials to align with advancements in AI, gaming, and XR technologies
  • Communicate complex technical concepts clearly to both technical and non-technical stakeholders
  • Ensure all deliverables align with project goals and maintain high standards of data quality and integrity

Application process: (Takes 7–30 mins)

  • Upload resume
  • AI interview (camera on, skill-based questions; coding for engineers)
  • Submit form

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